PinnedIdan RoozeinTotemGames That Remember: Leaving a Legacy (Part II)Click here to read part I — Games That Remember: A Brief History of Legacy Elements in GamingJul 12, 2022Jul 12, 2022
Idan RoozeinTotemA real gaming metaverse cannot exi-For the longest time we’ve heard that taking assets from one game to another is impossible. Totem is doing just this, today.Feb 27, 2023Feb 27, 2023
Idan RoozeinTotemA Short Guide to Legacy EventsBetween June 24–30 we held the first Totem Legacy Jam, a global online game jam where five teams created five different interconnected…Jul 19, 2022Jul 19, 2022
Idan RoozeinTotemGames That Remember: A Brief History of Legacy Elements in Gaming (Part I)Lately I became reinterested in player choice and agency in games, and especially what became known as “Legacy Games” in the board gaming…Jan 6, 20221Jan 6, 20221
Idan RoozePress Ctrl — Design DiaryIn this post I will share my experience participating in GMTKJam 2020 and making Press Ctrl, a mind-bending puzzler where your avatar…Jul 15, 2020Jul 15, 2020
Idan RoozeMechanical Layers in GamesAnalyzing games is an important part of being a game designer. In this post I would like to propose an approach to discussing game…Jun 7, 2020Jun 7, 2020
Idan RoozeThe Israeli Game Industry: A RetrospectiveIt’s 2020, so I took upon myself the challenge to summarize the last decade in the Israeli game development scene. Being somewhat of a…Jun 3, 2020Jun 3, 2020